![]() There were times that I was forced to shoot blindly because I didn’t have enough time to shoot because I was too busy fixing my camera so that I can see my target. I know that this isn’t too much of a big deal, but Ragnarok Online players may find this concerning.Īnother problem with the game is that the camera is hard to manage. I was surprised to hear the Morroc background theme playing on one map of the game. My other big concern with the game is that DDTank uses certain elements from other media and games and incorporates them as part of the game. Of course the one that tops off my list is the long wait during battles, however that’s not the only problem I noticed as I kept playing. This would be one of the issues that ticked me off specially when I was still forced to go through the random battles.ĭDTank, regardless of all it’s cute graphics and solid gameplay is without its problems. However, the items can also seal the deal in certain unbalanced battle specially when you’re up against skilful players. I’ve had a lot of battles that has pitted me against players 10 times higher than me and I was able to win them because of an item that allowed me to purposely make a hole underneath my enemy thus bringing them to a swifter end. I personally like how the item system is included in the battles because it provides necessary boosts for low level characters. These items are a double edged sword that can either tip the scales or totally allow your destruction. These items are either bought at the pre-match item shop or acquired during the battle itself in the form of floating chests that litters the maps as the combat progresses. These items have the capacity to increase your bombs, allows you to throw three bombs consecutively, turns you invisible or provides as an escape route when the chips are down. DDTank’s item system works as either a weapon or tactical boost system. Actually, the problem for me is not the wait, it’s the people you’re with that has a problem with it.ĭDTank has a unique item system in place that can spell doom for any kind of fight, balanced or not. I’ve experienced waiting for more than five minutes for the game to pair us up with another 4v4 match. Starting battles in DDtank can be a long tedious wait specially if you’re playing during the game’s off peak hours. Get used to this sight, you’ll be seeing it a lot. Similarly to the sports battles you can set the battles from a 1v1 to a 4v4 combat depending on the host’s preference. These are the more vanilla shooter combat where you get a room and you’d see who you’re up against. The other battle type is the challenge battles. My level eight character has often faced a lot of 20+s characters on both 1v1 and 4v4 battles, which only stacked up my losses. The game sets your enemies according to the available players of the same number and doesn’t care much in the level gap. The sports battles are random combats of either the 1v1, 2v2, 3v3 or 4v4 variety. Since this is a turn-based shooter it’s not the “how do you play this game?” that’s important but more of “how well can you play this game?”Īs of this review, the game allows only two types of battles which are namely, the sports and the challenge battles. The supposed adventure part of the game is still locked and you’re limited to randomly playing against other people till you grow to a level high enough to create your room that allows you to challenge another set of players. The game doesn’t really offer much in terms of the things you can do. ![]() In fact I personally think that the whole “30 second” tutorial was an understatement since I literally breezed through it in less than 30 seconds. The game’s introduction doesn’t not suffer from much fan fare because you’re immediately whisked away from one tutorial after another. ![]() The game capitalizes on cute and zany graphics that is grounded on a very competitive but solid gameplay. By Vincent Haoson (Vincenthaoson), OnRPG JournalistĭDTanks is a cute turn-based browser shooter from game distributor Aeria games.
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